I'll build the components up in this first, then design the chassis and bodywork. The latter having greater priority in the grand scheme of things.
Components modelled to date
Conceptual profile sketch
In parallel with the setup of the components i'm going to build up the physics definition and body for use in rFactor - a physics based racing simulator / game. This will allow the vehicle to be driven around the likes of Brooklands, which I think would be a great addition to the project.
I've ordered a sand-blasting cabinet and will progress with re-furbishing the various components. Once the grinding etc is over I will proceed with building up the engine.